** Liko combat coin game roadmap **

**Phase 1: Conceptualization and Initial Development

Step one

  1. Ideation and conceptual design
  2.  Definition of the game’s story and its main features.
  3.  Initial design of avatars and game mechanics (tapping features).

Step two

  1. Designing internal game systems.
  2. Designing the business system, how to generate revenue, and how to convert coins to digital currency.
  3. Designing the in-game wallet and how to store digital assets.

Step three

  1. Creating the platform and game environment.
  2. Designing and developing the game’s UI/UX.
  3. Creating the initial game environments and basic mechanics.

Step Four

  1. Initiate internal testing and system improvements.
  2. Gather feedback from the internal team and make initial corrections.

Step Five

  1. Initial launch and small-scale testing.
  2. Launching a beta (alpha) version.
  3. Publish a trial version of the game to a small group of users.
  4. Reviewing the game’s performance and collecting feedback from testers.
  5. Launching a rewards and prizes system.
  6. Introducing a reward system to players for performing various activities.
  7. Offering cashable prizes for specific activities.
  8. Designing and adding a friend invitation system.
  9. Launching a mechanism to attract new players.
  10. Creating special prizes for those who invite their friends to the game.
  11. Developing a digital wallet.
  12. Creating the ability to convert the game’s currency into a cryptocurrency that can be traded in foreign markets. The third phase of the game.
  13. Starting initial advertising campaigns.
  14. Using a YouTube channel to introduce and promote the game.
  15. Advertising on social networks and forums related to cryptocurrencies.

Step Six

  1. Initial launch and small-scale testing.
  2. Launching a beta (alpha) version.
  3. Publish a trial version of the game to a small group of users.
  4. Reviewing the game’s performance and collecting feedback from testers.
  5. Launching a rewards and prizes system.
  6. Introducing a reward system to players for performing various activities.
  7. Offering cashable prizes for specific activities.
  8. Designing and adding a friend invitation system.
  9. Launching a mechanism to attract new players.
  10. Creating special prizes for those who invite their friends to the game.
  11. Developing a digital wallet.
  12. Creating the ability to convert the game’s currency into a cryptocurrency that can be traded in foreign markets. The third phase of the game.
  13. Starting initial advertising campaigns.
  14. Using a YouTube channel to introduce and promote the game.
  15. Advertising on social networks and forums related to cryptocurrencies.

Step one

  1. Adding more advanced features.
  2. Developing a platform for purchasing goods and services with game tokens.
  3. Developing markets where players can purchase goods and services using tokens.
  4. Creating hypermarkets, restaurants, hair salons, etc. in high-traffic areas.
  5. Increasing the use of cryptocurrency outside the game environment.
  6. Earning monthly income from the game and using tokens outside the game environment.
  7. Long-term development and foresight.
  8. Increasing the use of cryptocurrency outside the game.
  9. Introducing new and more advanced features to facilitate the purchase and sale of cryptocurrencies.
  10. Implementing asset management and market analysis systems to help players make investment decisions.

Step Tow

  1. Launching NFT systems
  2. Designing and offering special and limited items that can only be bought or sold as NFTs.
  3. Connecting with various blockchain ecosystems.
  4. Collaborating with various exchanges to increase access to the Liko game token at the end of the second phase.
  5. Prizes for the first 1000 people: The first 1000 people who reach the end of the second phase faster will receive additional tokens.
  6. Automatic conversion process: The process of converting coins to tokens is done automatically.
  7. Security and two-step authentication